Funded PhD position in the COOLNET project: COOperation in Large-scale NETworks. Video game experiments to find ways to promote cooperation

Passionate about complex systems, network science, game theory and/or behavioral experiments? Join the COOLNET project as a PhD student! The task is no less than finding how to promote global cooperation, to tackle socio-environmental crises through systemic change! All of this using a video game we're designing as a large-scale experimental lab---because fun and science should really rhyme.A Masters degree is required, from no specific discipline but with a quantitative component. The team works within the SOHAM centre at TU Dublin and Trinity College Dublin.
Deadline
24
Ene 2026
Starts On
01
Jun 2026
Location: Dublin , Ireland
Position: PhD
Duration: 4 years
Application Link: https://www.shorturl.at/4hGvY
gamification sociophysics cooperation multi-layer networks game theory networks

COOLNET: COOperation in Large-scale NETworks. Video game experiments to find ways to promote cooperation.

Project description

The project and its environment

Solutions to environmental crises are well known, but lack widespread implementation. Social dilemmas in game theory illustrate why: ecosystem health benefits everyone, even those who deteriorate it—which leads to free riding. Mechanisms that limit this social defection have been proposed, but cannot address the global systemic cooperation required by socio-environmental crises. The COOLNET project intends to discover, using video games, what structures of social interactions can foster such large-scale cooperation.

The project will first build a formalism for mechanisms driving cooperation, including new mechanisms that we will explore. We then wish to measure the efficiency of each mechanism in promoting cooperation. By building a massively multiplayer game with industry professionals, we intend to reach thousands of players, allowing for large-scale experiments inaccessible in a traditional lab setting. The in-game interactions will all be social dilemma comparable to game theory models. Each mechanism will be implemented in different game versions, leading to fair comparisons of the cooperation levels they each bring. These evaluations of societal-scale phenomena, in particular those bound to the structure of the interaction network and multi-layer networks, might then inform local and global environmental governance.

COOLNET’s team will comprise up to 5 members and work within the Centre for Sociology Of Humans And Machines (SOHAM), joint between Trinity College Dublin and TU Dublin. SOHAM’s team is interdisciplinary, diverse, welcoming and performing cutting-edge quantitative research on societal issues. COOLNET also has academic connections with École Polytechnique (Paris), Princeton U. (USA) and PIK (Berlin).

Envisioned tasks of the student

Beyond the academic development of the student, suggested tasks will be to:

- Design, prepare and lead the first-stage small-scale behavioral experiments, with a prototype of the game before its large-scale distribution.

- Analyse the data of these small-scale experiments and help publish the results.

Depending on the student’s interest and progress, these tasks could be touched on:

- Contribute to theoretical models showing innovative ways of promoting cooperation.

- Help prepare the large-scale experiments with the massively multiplayer game.

Lead supervisor: Guillaume Falmagne

Co-supervisor: Taha Yasseri

Deadline for applications: January 25th, 11:59pm GMT.

Starting date: as soon as available, Summer 2026 at the latest.

Student Requirements

The candidate should be keen on transdisciplinary and novel approaches, but preferably with a quantitative and computational leaning. A Masters is required, with minimum GPA 2.1.

The candidate should have knowledge of/interest in complex systems, but their training is not required to be from a specific field. If from Physics, Biology, Applied Mathematics, Computer Science or related fields, there should be an interest in sociological/political/ecological/environmental issues. If from Economics, Sociology, Politics or related fields, a strong quantitative background should be demonstrated. Knowledge of/interest in network science and game theory is desirable.

Funding

This post is fully funded for 4 years. Funding is from the Lopez-Loreta Foundation.

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